Gesture Computing Is Headed To The Enterprise
It seems like the stuff of big budget sci-fi movies: moving limbs and digits and eyeballs control the objects on a crystal clear big-screen monitor, and a turn of the head manipulates the camera on a heads-up display (we're looking at you Minority Report and Iron Man).
But this stuff is real. And consumers will be able to buy more and more devices embedded with gesture-based technology this year, which means those devices will inevitably end up on your organization's list of supported devices, assuming that one of the ideas behind your company's BYOD policy is to give employees the advantage of the latest and greatest efficiencies in interface design.
Gesture-based computing could even be a real boon to certain types of organizations: think of the germy touchscreens swiped by a few dozen doctors in a hospital wing, or the way a graphic designer manipulates shapes, or even just the way you want to turn the page while reading a PDF.
There's no reason gestural tech won't take off in the mainstream as quickly as touch screens did; a study from ABI Research in July 2012 forecasted that 600 million smartphones will be shipped with vision-based gesture recognition tech by 2017 -- and that's only one platform and one specific type of gestural interface. It's best to be prepared for the onslaught of new "natural computing" possibilities -- some of which your team will surely troubleshoot -- so read on to find out about 10 new gesture-based technologies that may soon be bona fide buyable gadgets.